<canvas width="800" height="600" id="canvas1"
style="border:1px solid blue";
onmouseenter=drawtext() >
</canvas>
<input type="button" onclick="showpictures()"
value="Load">
<script>
var canvas = document.getElementById("canvas1");
var ctx = canvas.getContext("2d");
function showpictures()
{
var img = new Image();
img.src = "Cisco";
ctx.drawImage(img, 10, 10);
}
function drawtext()
{
ctx.fillText("Hello World",10,50);
}
</script>
style="border:1px solid blue";
onmouseenter=drawtext() >
</canvas>
<input type="button" onclick="showpictures()"
value="Load">
<script>
var canvas = document.getElementById("canvas1");
var ctx = canvas.getContext("2d");
function showpictures()
{
var img = new Image();
img.src = "Cisco";
ctx.drawImage(img, 10, 10);
}
function drawtext()
{
ctx.fillText("Hello World",10,50);
}
</script>
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